Rescued from dump
The evolution of digital media
Now think of how many of those female characters and protagonists are oversexed, created for the male gaze, or put in an inactive damsel role for the plot of the game. Representation matters. A Study last year proved that exposure to tv shows increased the self esteem of young white boys and markedly decreased the confidence and self esteem of girls across the board (and we haven’t even started on the representation of characters of color and the effect it has on children’s self perception).
Video games are a different media, and even more concerning if representation metrics are changing how our kids think of themselves. Especially knowing that 67% of American Households have video game consoles and 91% of Children play video games regularly, how do you think the portrayal (and lack of portrayals) of women and girls in these games is affecting little girls – or influencing how little boys view their importance and/or influence over them?
— Comics. Movies. Lit. Pop Culture. The Smash Survey is an upcoming podcast project that will critically explore the representation of race, gender, and queer identity in media and pop culture in a fun and engaging format.
Rocket Girls: A Five day series into legends of aerospace engineering
Pad 39 launch complex warning lights during the Apollo era, including signage for the un-built Pad C.
Polaroids by Andrei Tarkovsky
“It falls apart at any attempt of touching it.”
Tarkovsky is seriously so amazing.
Niklas Roy’s installation in a stairway at the Goethe Institute, Suck The Balls.
Niklas Roy’s amazing installation, Suck The Balls, in a stairway.
Happy Anniversary, Twin Peaks!
The pilot episode aired 24 years ago today, on April 8th, 1990.